Jump clones are really useful in that situation - my 'main' has +5 implants so if I have to play her somewhere risky I can use a jump clone with no implants - then if she's killed I don't lose the +5s. Regarding wormholes - as I haven't done anything about them yet - would a pair of 13-14m SP characters be okay? Maybe if a group of us went through? Although that sounds like a recipe for losing all of them. I'm still interested in joint mining ops though - would be nice to have a couple of squads in a fleet of miners/haulers/orcas/defenders I'm going to try and do an hour's mining (enough to fill the Orca's holds) most days - hopefully better miners will minimise the time required - that to me seems to be a fulfillable goal while my chars train up for other abilities I suppose I've always wanted to make my own characters - however the ghost training change will make creating new characters 25% more expensive than old ones that gained the benefit of ghost training (grr at EVE devs for that). Hehe Thats an impressive goal Alptraum, I salute you. I will use my main and alts to expand my working capital till I can buy out one of these godly characters and then become the terror or 0.0 hehe Orca's are amazing from what i've seen, they truely do pump up the yeild a ton, as well as hauling.although its very easy to overload your orca with a few hulks in a mining fleet.Ĭurrent Eve Goals: 100 billion Isk seems to easy of a goal to achieve, I'd rather set my goals a bit higher, and earn enough isk to purchase a 75million SP character.caldari pvp'er.this I believe is considered a rather godly character, and from what i've seen in the character bazaar area.will cost ya a pretty penny.so im setting my sites on something like this to work towards. I want to start exploring wormholes as well but I don't feel anyone under 20m sp's will safely live threw any kind of confrontation with a sleeper.so either I pump up my main bigtime, or I pool all my iskies and buy another character that's already pumped up and able to smack a sleeper around. Next step is to reopen the account with a hauler pilot so I can do longer sessions if I want to. Interesting to note that the Orca has a fitting service so you can reconfigure your hulks on the fly - I'm now carrying around a few spares in the corp hangar so I can quickly switch to ice mining if I want to or swap mining/combat/logistics drones around. Both the hulks had only one mining laser upgrade so I'm going to refit with dual MLU for tomorrow. Update: Day Two - I now have two hulks mining (although one is only with ordinary strip miners) and it took me exactly an hour to fill the Orca. I'm training up cloaking for wormhole mining expeditions. Important point to note - you can't store a ship in the ship maintenance bay if its got any cargo in it other than charges (ammo) This would only work wioth blocakde runners as all the other transport and industrial ships are too big to fit more than one in the ship maintenance bay. It would be possible for the assisting characters to fly maxed cargo blockade runners and swap them in and out to make the most of a single trip. I filled both the cargohold and the corp hangar in under an hour so for long sessions a dedicated hauler would still be needed, however the Orca does give you a good reserve of secure space to use. The Orca has a tractor beam range bonus so it can tractor cans from quite a distance. The Orca also provides a fitting service allowing you to rejig your ship in space - remember to take some spares if you plan on doing this.įor mining theres a choice of jet canning or staying close to the orca and moving ore directly into it. If your miners can also put up a fight they could fly combat frigs/cruisers to and from the mining site and swap into them if pirates arrive. I stored a hulk and a retriever fitted for my miners in the ship bay, had my miners in frigates, fleeted up and flew to the target belt.īoarding ships from the ship maintenance bay is easy - just right click the Orca and 'open ship maintenance bay' to view the ships stored inside, right click a ship and select the 'board' option and you swap from whatever your flying to the selected ship (must be within 1500m). The Orca has 40K cargo hold + 40K corporate hangar + a ship maintenance bay that can hold two mining barges or exhumers Took two jumps to a system (Augnais > Alsottobier?) with no stations and there were plenty of asteroids in the belts unlike some other systems where they've been mined out this weekend. So having finally got hold of an Orca I tried a little mining op today.
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